Video Game First Impressions

Today two tidbits of videogame fun were released.  Blizzard released the opening cinemetic of their new World of Warcraft: Wrath of the Lich King expansion, and LucasArts released their demo of “The Force Unleashed.”

Sadly neither of these exactly lived up to my expectations. On the WoW front the movie was sort of lame. They show a glacier, Arthas walks around in the snow, smashes the ground and raises an icewyrm. Whoop dee do. Sadly it made me less excited about the expansion than I was before.

Perhaps it’s just my time away from WoW and enjoying other stuff that has me bored with everything WoW. In fact I’m much more looking forward to Starcraft II and Diablo III than the new WoW Expansion.

As for the new LucasArts game I’ve been really looking forward to The Force Unleashed. This game sort of looks like the successor to the Jedi Knight series, and I’ve been waiting for a good lightsaber romp since Jedi Outcast. Sadly this game might not deliver.

The game is set just before “Star Wars: A New Hope” and you play Darth Vader’s secret apprentice who helps hunt down the Jedi. So far so good but there are a couple issues, firstly LucasArts in their genius have decided to NOT release a PC port of this game. Instead since it’s “really detailed” it seems that PCs are too weak to process all the graphics/physics. So this game will only be released on PS3, PS2, Xbox360, Wii, PSP, Nintendo DS, iPhone and some other cellphones etc.

Guess what? I think my PC can handle it. I think LucasArts has decided that the market for PC games isn’t big enough to warrant the port, or their afraid of piracy. Sadly while the game concept is cool it just doesn’t seem to fit well on a console. The controls are a bit convoluted and in my opinion poorly done.

Playing the demo I had problem controlling the camera even after I changed the default settings so that the x axis was properly reversed. It seems that the camera doesn’t stick very well to your character and I often found myself trying to kill a guy who was out of my view. Sure you can rotate the camera but it would be nice if it followed you a bit more tightly by default. Like with every other good 3rd person game (Ninja Gaiden, Uncharted, Splinter Cell etc.)

It’s also a bit disappointing since in the demo at least you don’t have any LONG ranged attacks except throwing stuff at people. This is sort of cool at first but as far as I could tell you couldn’t easily change what you were targeting with your force power. So when you’re trying to hit some Stormtroopers it can be hard to pick up the right box so you can toss it. I often ended up grabbing random crap and missing since the item was blocked by other boxes. They really need a way to toggle through force targets in your LOS without having to shift your camera/move about.

My only other real complaint about the demo besides the clunky controls is that the lightsaber fighting isn’t very satisfying. In fact it can take 3-4 or more chops with your lightsaber to kill a Stormtooper, and more sometimes to kill some random unarmored guy. Unlike Jedi Outcast where at least you could chop off some limbs while swinging the saber this game lets you hit a few times then the guy disappears. So the lightsaber combat just doesn’t feel like real Jedi lightsaber combat. In fact Knights of the Old Republic felt much better and it was TURN based combat.

The graphics and sound are pretty good and up to par for a current gen console game. It also looks like the game might have a good story. So despite the flaws in control (it’s not Obi-Wan bad) I’ll probably still pick this game up as I’m always a sucker for anything Star Wars.